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Leonardo Romano
Leonardo Romano
Illustrator, Concept artist & 3d generalist
Milano, Italy

Summary

I am an Illustrator and 3D generalist based in Milano with a passion for fantasy worlds and wonky characters.
I like to build worlds and make things pretty.

I use programs such Adobe suite/ Blender/ Maya/ Zbrush/ Substance Painter/ Unity/ Xcode

Skills

TexturingDigital Painting3D VisualizationSketchingPaintingRiggingCharacter DesignEnvironment DesignProp DesignProp ModelingConcept Art3D ModelingIllustration

Software proficiency

Ableton Live
Ableton Live
Blender
Blender
Illustrator
Illustrator
InDesign
InDesign
Procreate
Procreate
Sketch
Sketch
ZBrush
ZBrush
Keyshot
Keyshot
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Maya
Maya

Productions

    • Video Game
      Another Sight
    • Year
      2018
    • Role
      Character Designeer
    • Company
      Lunar Great Wall
    • Mobile Game
      Pin Bowling
    • Year
      2017
    • Role
      Concept artist, 3d modeling, texturing
    • Company
      Zynga

Experience

  • Concept artist and 3d Generalist at Flickplay
    Los Angeles, United States of America
    March 2021 - February 2022

  • Artist at Freelance
    Milano, Italy
    January 2018 - Present

    I help visualize ideas for clients proposal and creating concept and 3d models for videogames, video and web content.

  • Vector Artist at Class Dojo
    San Francisco, United States of America
    September 2017 - October 2017

  • 3d art intern at Cyark
    oakland, United States of America
    July 2018 - August 2018

    Photogrammetry editing including Pointcloud alignment, mesh polishing and final texture painting.

  • Concept art Intern at Zynga
    San Francisco, United States of America
    January 2017 - May 2017